![]() Note: Our copy was previewed on PC with a code provided by PR. The lands in this game are like a painting in motion, and it is one painting I will be putting more time into before the beta ends, and probably one I will be putting time into at launch. Graphically, these characters work seamlessly with your avatar, and in the environment, you are in. The first Astel you can use will stay out at all times with you, while the second one you can call out will begin using your magic power. Each Astel has its power, and you can use two at a time. I think that is one of the reasons that I have enjoyed my time in the game so far. Personally, having the Astels fight alongside you feels a lot like a Final Fantasy game. I didn’t have any problems getting logged into the server, which is usually an impossibility on the first day of a closed beta, and I was able to get a quick grip on the Astel mechanics for battling. While this type of MMORPG is not a new type of game by any means, it is pretty polished for a closed beta game for sure. While this game doesn't allow you to climb up elephants and slide down their trunks, it does have plenty of bad guys for you to shoot with your arrows. I have always found the Legolas type archer to be the most fun. Every time there is a new game to play with an archer class, then that is what I choose to start with. Each of Astellia's mechanics has a variety of cooldowns that you will have to wait for depending on the type of attack used. The use of mechanics is tried and true for MMOs. You will quickly see that the mechanics of this game are very similar to other MMORPGs, and that isn't a bad thing at all. Moving, how to attack, and how to access your Astels to name a few. It is set up to get you familiar with the games basic mechanics. Each Astellian is charged with protecting the innocents of the world, a task that will take them through the darkest dungeons and across countless battlefields. Once you enter the game, you are thrown into a brief training tutorial mode. Set in a vibrant fantasy world, Astellians are heroes blessed by the stars to call upon magical allies known as Astells. There is a lot of promise in this system. The possibilities are endless as you explore your character's personality, right down to the chest hair for the men. Whether you want to change up the facial features, the body features, or the hair, you will be able to do whatever you want. ![]() Currently, they are still working on animations for the opposite gender for these classes and hope to have them unlocked by launch for a couple, with the others coming with a free swap later on.Īs far as the character creation is concerned, there are plenty of options for changing up your avatar. In Astellia, we see a character creation screen for the five classes, but it is limited to male for the Warrior and Assassin classes and female for the other three classes. In the beginning, was the character creation, and the character creation was pretty good. We will delve into this title, and we will start in the beginning. Our review called it aesthetically a beautiful game, but it never quite measured up to join the ranks of great MMOs out there thanks to the sheer monotony of the actual moment-to-moment content.Developed by Barunson E&A along with Studio 8 comes a Classical MMORPG with bright, vibrant lands, and awesome characters. It's a sad, but predictable fate for the MMORPG, as Astellia never really did anything that set it apart from the countless other MMOs hitting Western shores. As to why the servers were shuttered early, we also do not know that either, though the official Steam announcement was updated to reflect this change to give players a chance to say their last goodbyes to the world. It seems that developers decided to pull the plug a little early, as MMO Fallout's Connor pointed out yesterday. It's not hard to surmise, as the MMORPGs likely were not sustainable with lower player counts, with averages at the time of the announcement back in August hitting around 30 players a month. Astellia and Astellia Royalwere both slated to sunset on October 29th, though no actual reason was ever given as to why both games would be shuttering.
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